Choose a skill upgrade
Spend one Skill Point on a spell. Ranks are uncapped.
Spellbook · 0 learned · 3 opening spells · 1 Skill Point ready
Level secured
Collect the battle reward, repair the wall, and spend run Crowns before advancing.
Road secured
After-action reportAscension unlocked! You earned your first 3 mastery points. Open Ascension in the preparation menu to choose your upgrades.
- Enemies defeated
- 0
- Defense time
- 0:00
- Wall damage
- 0 HP
- Renown levels
- +0
- Spell synergies
- 0
Skills
Start with three spells. More unlock at hero levels 3–80; learned spells can always be upgraded.
Crown market
Spend run Crowns on permanent finds. Supply: Uncommon or better. Weapon: Rare or better. Runed: Epic or better.
Levels 1–50 · Recent finds favored
Equipment store
Choose permanent weapons, armor, charms and rings. Campaign milestones unlock stronger equipment.
Review your spell build, tune equipment, shop, or continue.
Choose a run Spoil
Sealed cacheBind one run-only Spoil. New finds fill an empty slot; duplicates strengthen the effect.
Run Spoils · 0 / 3 bound · Duplicate finds rise to Rank 3
Stand with the last keep.
Choose your captain, strengthen your spells, and defend the keep.
Saved progress
Map 1/100 · Graymarch Forest Fresh run · First ward chosen after deployment
Sound is off. Enable it with the speaker above; volume controls are in Pause.
The wall has fallen
Retry with your player level, XP, spells, and Skill Points intact. Wall HP refills; run Crowns reset. Permanent upgrades and equipment stay.